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101 packages found
A package containing various patterns to be used in unity projects
CLI to automatically generate a Unity Package Manager project
Unity Package Manager allows you to manage local dependences for Unity
Archive / Extract / Search UnityPackage from Node.js, written in TypeScript. No platform dependency.
authentication client for the unity package service
Foundation package is a collection of utility methods, design patterns, and extensions for Unity.
download unity packages
> Note: uses es6 classes, see [this](http://node.green/#ES2015-functions-class) for node version compatibility
> Note: uses es6 classes, see [this](http://node.green/#ES2015-functions-class) for node version compatibility
Tool for create unity packages
RMC's best practices for Unity package structure and C# coding standards. It is a recommended starting point for new Unity packages.
Common package scripts for Unity modules built using the npm ecosystem
Foundation package is a collection of utility methods, design patterns, and extensions for Unity.
Template for creating Unity game engine packages
A package to control Unity from the command line.
This is an example package
A collection of utilities useful when working with Unity 3D based projects in DevOps, e.g. when creating CI/CD pipelines.
Node.js package to convert unity scene and FBX files into JSON
External Dependency Manager for Unity (EDM4U) can be used by any Unity plugin that requires Android specific libraries (e.g. AARs), iOS CocoaPods, version management of transitive dependencies, and/or management of Unity Package Manager registries.
- Android
- Gradle
- Cocoapods
- Dependency
- Unity Package Manager
- Unity
- vh-name:play-services-resolver
- vh-name:unity-jar-resolver
- vh-name:external-dependency-manager
- vh-name:External Dependency Manager for Unity
Json.NET is a popular high-performance JSON framework for .NET This package is a fork of Newtonsoft.Json containing custom builds targeting standalone, portable (UWP, WP8), and AOT targets such as all IL2CPP builds (iOS, WebGL, Android, Windows, Mac OS X